WEEK 15 | Capstone Progress[4/24- 4/30]

Add a talking agent & Add other reward effects & Redesign the main menu

Yuan
1 min readMay 11, 2020

Filling the gaps in the experiment.

At this stage, I started to wrap up this project. And soon enough, I found a serious gap — when users are welcomed at the beginning of a level, the space would be empty for a few seconds. For some reason, more than any other “gap” I couldn’t stand this one — users would feel lost if there is nothing in the view to focus, especially at the beginning of a level. So I needed to find a way to materialize the voice at the moment.

I’d searched my memory of some scenarios in the movies having such a talking object. Then finally I decided to use a simple form like Cortana of Windows.

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